Voiid
Games

Play a friend without leaving the conversation.

Carrom and Ludo, played inside the chat you were already having. The invite arrives as an ordinary encrypted message; the match itself is refereed by our server, which means the moves are not private — and that is worth being clear about.

Server-refereedMoves, scores and results
Carrom

Carrom

Live preview · tap Strike
The catalogue

Two games, properly finished

Carrom

The tabletop classic. Line up the striker, set your power, and pocket your coins before the other side does — the queen included.

Ludo

Up to four players, one dice. The roll happens on the referee, so no phone can quietly decide it always gets a six.
Why the server sees this

A referee has to see the game

Two phones cannot agree on who won without either trusting each other or trusting something in the middle. Trusting each other means the first modified client wins every match. So our server holds the rules and validates every move — which requires it to read them.

Invites follow the same reachability rules as messages: you can only invite someone you could already message. A game invite is not a way around the PIN.

Encrypted, and not

Every surface in one place, with no hedging.

See the privacy page.